=========================================================================== Advanced engine needed : Boom-compatible Primary purpose : Single play =========================================================================== Title : Geezrag Filename : geezrag.wad Release date : 2023-03-26 Author : Santtu "MFG38" Pesonen Email Address : mfg38thelps@aol.com Description : A FIREBLU mini-slaughter speedmap. 'Nuff said. Additional Credits to : Andrew Signor (sequencer of the FFVI "Spinach Rag" MIDI that plays in the map) =========================================================================== * What is included * New levels : 1 Sounds : No Music : Yes Graphics : Yes Dehacked/BEX Patch : Yes Demos : No Other : No Other files required : None * Play Information * Game : Doom 2 Map # : MAP01 Single Player : Designed for Cooperative 2-4 Player : No Deathmatch 2-4 Player : No Other game styles : None Difficulty Settings : Not implemented * Construction * Base : New from scratch Build Time : Wasn't tracking time, but probably an hour or so. Editor(s) used : The usual. May Not Run With : Runs in Crispy Doom but at the cost of the lighting effects not working. Best to use a Boom-compatible source port at the very least. Tested With : dsda-doom 0.25.2, GZDoom 4.8.2 * Copyright / Permissions * This work is licensed under the Creative Commons Attribution-NonCommercial 4.0 International License. To view a copy of this license, visit http://creativecommons.org/licenses/by-nc/4.0/ You are free to copy and redistribute the material in any medium or format; and remix, transform, and build upon the material. If you do so, you must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use. You may not use the material for commercial purposes. * Where to get the file that this text file describes * Web sites: https://mfg38.github.io/